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Devlog
Devlog #5
March 20, 2023
by
StardustStudios
#Sandbox, #Voxel
A lot have changed since Devlog #4 ! Mostly the implementation of new complex systems. They are still simple basic as of now but they work as intended: 1 - The world ticks: This system was planned sin...
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Devlog #4
February 09, 2023
by
StardustStudios
This will be a short devlog... The last few days have been exhausting. I've had to change a massive chunk of the code to implement a single feature and allow even more freedom to the users but it's fi...
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Devlog #3
February 07, 2023
by
StardustStudios
After my break, I decided to go towards a whole other direction. But I'll talk about it later. Before this, I wanted to focus on shaders and played around with Godot 4.0. I got intrigued by the new re...
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Devlog #2
February 07, 2023
by
StardustStudios
How the project went: It started quite simply and with a single goal: Create a cube. Obviously there is not a single model in the project, everything is made through the code! I don't have millions of...
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Devlog #1
February 07, 2023
by
StardustStudios
Hello everyone! It's been a few years now that I have this project in mind. I've been working on prototypes for around 6 years and now I am ready to work on a final project: VoxelVerse . It is made in...
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